Tag Archives: sketch

Winter Wine Wedding – Invite Preview

It’s very nerve-wracking for me to design something for a friend or family (then why do I do it so much?!). I think the hardest part is they think oh I’ll ask Kylie to do this for me, she can do it no problem! Ok so that’s the flattering part, the hard part is that they already have built up in their minds what they want and a lot can be lost in translation when it comes out their mouths–and this can get even more muddled if they try to draw it out. And I guess that’s not even the hardest part, the hardest part is now taking that sketch and re-drawing it myself, designing it on the computer and then presenting my design to someone. This is where my nerves start jumping, was I able to take what we talked and sketched about out of their head and into my computer?

Case in point, Sarah’s wedding invites. I was so excited to help her have beautiful, custom invitations instead of some cookie cutter design from Staple or Michael’s. We looked at samples online extensively, had many brainstorming sessions over a glass or two of wine and eventually came out with this sketch:

Which then became this sketch:

Which turned into this computer sketch:

I told the bride she would see a computer sketch on Friday, and then I got too nervous and did some more versions and finally sent a couple to her on Saturday. Then I waited…

A couple nervous hours went by until I got this text

I LOVE the invites!!! Danny isnt home but I can’t wait to show him.

Phew! There is definitely more tweaking to be done on my part, and quite probably on the bride and groom’s part but we have a solid base and I can’t wait to see the finished product printed on lovely paper!

I looked at a ton of vintage ski posters trying to get an après-ski influence but in the end what inspired me most was this beautiful illustration from www.onedove.ca.

I love the sketched look of the waves and especially how the images are the negative part of the design instead of being the parts in colour. I tried that with Sarah’s invites but it didn’t work as nicely for me. Instead I chose to go with purple imagery and the champagne colour is hopefully what the paper colour will be. Originally my design had a tree in it as well but on second thought I took it out and am so much happier with the result. I love white space in design which is a big reason I love onedove’s work so much. The light texturing put into the Pray For Japan illustration appeals to me as well but I’m hoping Sarah gets some nice textured paper that will do the work for me!

Speaking of working for family and friends, I’m off to update my mom’s website for the last time this school season…

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Personal Robots

After being inspired by the robots in Machinarium that I blogged about yesterday, I decided to sketch up a couple of my own. The first one is supposed to be me; with a roller as feet she’s fast but a little unsteady on her “toes” and as such tends to be clumsy. She also has a paint can hat that has inadvertently decorated her head and body. And the glasses help her poor junk yard eyes see better, plus they double as fire starters!

I also made a mate for my robot to reflect my real beau. He is very smart as you might be able to tell by the (energy efficient) light bulb illuminating the top of his shiny domed head. Springs for legs allow him to jump to great heights and bound forward at lightening speeds. He has long monkey arms that I worry would get caught up in his spring legs so these arms have an adjustable length!

{Excuse the poor cell phone photos of my sketch book but I plan on jazzin’ them up in photoshop anyways!}

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A friend sent me the link to a point and click game called Machinarium, now I’m not a gamer. In fact-the only game I’ve ever played on the computer is Spider Solitaire, unless you want to count Oregon Trail in elementary school. This link was sent to me not for the game, but for the visual arts in the game. A small Czech Game Development Studio called Amanita Design, designed Machinarium and won an Excellence in Visual Arts award in 2009 in the Independant Games Festival.

First off, the game is centered around Robots! If that’s not enough to peak your interest, the whimsical sketched style and soft colours should do it for you. I love the contrast your mind creates because robots are “supposed” to be hard, shiny, mechanical, and maybe flashy. Soft, muted colours along with dark lines create this sort of underworld feeling while the main character is this cute little misfit robot. The animations are simple but the little shrugs the robot can give you or the toe taps if you’re taking too long add to the cute-ness. And I know the word cute isn’t a great way to describe something but I honestly think it can be used in this case. Ok, I’ll try to describe it better, how about Dr. Seuss combined with Rube Goldberg combined with the movie 9. More accurate or more complicated?

 

I’m not sure if there is a winter-time level but I found this pic on the web advertising a Christmas Sale. I wonder if robots rust in the snow? And if they do do you have to avoid the red spots instead of the yellow ones in the snow?!

And while it took me forever to figure out the first level, it did get addicting and I’m contemplating buying the whole game now that’s I’ve passed all the demo levels. Ahem-but only for the inspirational art, I swear! Check it out at www.machinarium.com or check out Amanita and their other games at www.amanita-design.net/.

Actually, maybe before I buy it and spend all my time trying to beat the levels I will try to create my own personal robots!

Robotic Whimsy

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The Essence of Pan

When brain storming I was taught to get down to the very essence of the subject. What is it that makes that thing what it is. What is the most significant feature? It’s easy to pick out what isn’t unique to one object, but what is entirely different? And is it really different or has society tunnel vision-ed our sight?

I bring this up because I have been monitoring the Picture Book Blog which has 15 amazing illustrators submit a drawing once a week for a book of their choice. The blog is a must see at http://picturebookreport.com/ . But what caught my attention was Will Bryant’s “ridiculous interpretation of Peter Pan”. Those are his words because I would never describe this drawing as ridiculous. It is THE essence of Peter Pan. It’s a goofy drawing yes, but what else do you need to represent Pan? It’s his green hat that does it,  maybe the green shoes that match but definitely the hat. I can’t wait to see his interpretation of Tinkerbell, she certainly has the long legs of his drawings!

And the final drawings submitted to the Picture Book Report, the cover and first page. Check out more work by Will Bryant at http://www.will-bryant.com/ .

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