A friend sent me the link to a point and click game called Machinarium, now I’m not a gamer. In fact-the only game I’ve ever played on the computer is Spider Solitaire, unless you want to count Oregon Trail in elementary school. This link was sent to me not for the game, but for the visual arts in the game. A small Czech Game Development Studio called Amanita Design, designed Machinarium and won an Excellence in Visual Arts award in 2009 in the Independant Games Festival.
First off, the game is centered around Robots! If that’s not enough to peak your interest, the whimsical sketched style and soft colours should do it for you. I love the contrast your mind creates because robots are “supposed” to be hard, shiny, mechanical, and maybe flashy. Soft, muted colours along with dark lines create this sort of underworld feeling while the main character is this cute little misfit robot. The animations are simple but the little shrugs the robot can give you or the toe taps if you’re taking too long add to the cute-ness. And I know the word cute isn’t a great way to describe something but I honestly think it can be used in this case. Ok, I’ll try to describe it better, how about Dr. Seuss combined with Rube Goldberg combined with the movie 9. More accurate or more complicated?
I’m not sure if there is a winter-time level but I found this pic on the web advertising a Christmas Sale. I wonder if robots rust in the snow? And if they do do you have to avoid the red spots instead of the yellow ones in the snow?!
And while it took me forever to figure out the first level, it did get addicting and I’m contemplating buying the whole game now that’s I’ve passed all the demo levels. Ahem-but only for the inspirational art, I swear! Check it out at www.machinarium.com or check out Amanita and their other games at www.amanita-design.net/.
Actually, maybe before I buy it and spend all my time trying to beat the levels I will try to create my own personal robots!